Use this resource - and many more! - in your textbook!
AcademicPub holds over eight million pieces of educational content for you to mix-and-match your way.

Controlled Flooding Search in a Large Network
By: Mingyan Liu; Chang, N.B.;
2007 / IEEE
Description
This item was taken from the IEEE Periodical ' Controlled Flooding Search in a Large Network ' In this paper, we consider the problem of searching for a node or an object (i.e., piece of data, file, etc.) in a large network. Applications of this problem include searching for a destination node in a mobile ad hoc network, querying for a piece of desired data in a wireless sensor network, and searching for a shared file in an unstructured peer-to-peer network. We consider the class of controlled flooding search strategies where query/search packets are broadcast and propagated in the network until a preset time-to-live (TTL) value carried in the packet expires. Every unsuccessful search attempt, signified by a timeout at the origin of the search, results in an increased TTL value (i.e., larger search area) and the same process is repeated until the object is found. The primary goal of this study is to find search strategies (i.e., sequences of TTL values) that will minimize the cost of such searches associated with packet transmissions. Assuming that the probability distribution of the object location is not known a priori, we derive search strategies that minimize the search cost in the worst-case, via a performance measure in the form of the competitive ratio between the average search cost of a strategy and that of an omniscient observer. This ratio is shown in prior work to be asymptotically (as the network size grows to infinity) lower bounded by 4 among all deterministic search strategies. In this paper, we show that by using randomized strategies (i.e., successive TTL values are chosen from certain probability distributions rather than deterministic values), this ratio is asymptotically lower bounded by e. We derive an optimal strategy that achieves this lower bound, and discuss its performance under other criteria. We further introduce a class of randomized strategies that are sub-optimal but potentially more useful in practice
Related Topics
Wireless Sensor Networks
Ad Hoc Networks
Mobile Radio
Peer-to-peer Computing
Random Processes
Statistical Distributions
Randomized Strategy
Controlled Flooding Search Strategy
Mobile Ad Hoc Network
Wireless Sensor Network
Unstructured Peer-to-peer Network
Query-search Packets
Time-to-live Value
Probability Distribution
Peer To Peer Computing
Wireless Sensor Networks
Costs
Mobile Ad Hoc Networks
Broadcasting
Probability Distribution
Collaborative Work
H Infinity Control
Anodes
Routing Protocols
Wireless Networks
Best Worst-case Performance
Competitive Ratio
Controlled Flooding Search
Query And Search
Randomized Strategy
Time-to-live (ttl)
Computing And Processing
Communication, Networking And Broadcast Technologies
Engineering
Packet Transmissions